This is written in .html for ease of use of
the reader. In the
table of contents, simply click on the topic you'd like to read and
you'll
be taken there. As you go through it, you can make NPC's in Graal
using my examples, if it'll help you to understand what I'm
teaching.
However, I'll admit that some of it may not work because of how Graal
operates.
For example, when setting strings, you can't use
#v(strtofloat(#s(string))),
but in that section I use it just for simplicity's sake (read section ?
to see what this means, and how it should be done when used in
Graal).
At first I'll explain some of the terminology of NPC scripting, as well
as when to use what (2A-2Hi). Then for sections 3-9 I'll state
what
the original commands.rtf says for that command (written in blue), then
I'll elaborate to give the reader a better understanding of the item
(my
thoughts are written in green), as well as give an example (red). Next,
10-12 deals with when/how to use certain variables, flags, or math
operations.
If you have trouble understand some of the symbols I use, I suggest you
skip to section 10. Section 14 is portions of NPC scripts that
are
commonly used when scripting. I'll paste them in section 14, as
well
as explain how/why they work. The rest of the FAQ is the usual
stuff
included at the end of these sort of files. At the end of a
section
using a large example script, I'll refer to other sections of this file
that you may need to read over for clarification on what I did.