bobo
Junior Member Offline -
Registered: May 2002
Location:
Posts: 4 |
quote: Originally posted by Stefan
The company needed to pay a lot to keep the servers running for 4
years and to develope the game. Unixmad must pay so that people can
have fun playing Graal. With these p2p things it will hopefully change
a little bit but the only other choice would be to shut down Graal.
I don't know how much I agree, or in some cases believe, that. I don't
know what it cost to run the servers, but it does not cost you a whole
lot to upload player- and volunteer staff-created levels. As for the
200Xs, I noticed the number of people on Classic barely wavered, and
stayed around 200 or more people, while the numbers of people on the
pay-servers was about 3, with the only exception being Graal 2001,
which had about a dozen.
quote: Saying
that the oldbies always wanted it stay like in v1.3 is really stupid.
All players said they are sick of the hackers and cheaters making the
game hard to play, so the decision was to forgot about it and let it
like it was or making a good quality game where you need to pay a small
charge for being able to play. I have not seen many Graal players
saying something against that.
I wasn't around for the glory days of 1.3, but I did notice that people
LOVED the levels on Rival, and stayed with it faithfully until it ended
(I heard rumors Unixmad DoS attacked it after Cim took it over...), and
people's respect for Rival kept the amount of hacking down to one or
two condemned loners, who didn't cause too much trouble anyway, except
for the fool that attacked Mafukie's computer. I realise that the
regular Classic playerbase wasn't there, but I think very few of them
even realise that trainers like pie's exist, and far less of them have
the capacity to cheat the hard way.
And making people pay for Graal may keep a couple lamers out, but once
the bulk of the playerbase finds some trainers, I doubt they will be
afraid to use it, especially if the amount you pay a month is as small
as you claim (besides, if they're smart enough they can just sign up
again under another email address, just like it used to be). Not to
mention, there are far better ways to keep out hackers, like actually
looking for and prosecuting them. I noticed that you did start taking
measures in prosecuting them better with better jailing techniques and
such, but I believe this causes more problems (besides the fact that it
seemed to only jail me for my sword and shield power when godmode is so
much worse, and I'd be surprised if there arent already trainers and
hackers that can evade getting jailed). I don't know how long you have
to stay in jail (which you should tell prisoners up front), but I
noticed that there wasn't a way for me to get rid of the items I
cheated for and return to society. Another problem is that I used my
trainers to get newbies better weapons. I did not do it as sabotage,
but I realise it would be extremely easy for some lamer to trick a
newbie into taking a weapon from him, and then when the newbie walks to
the next screen the poor guy would find himself in jail. This is a
serious problem, and the policy that you seem to have now does not
prevent it.
quote: Paying people for making content might sound interesting but we don't make money with their content
Do you think we're that stupid? OF COURSE YOU MAKE MONEY WITH OUR
CONTENT! Without all these levels that the playerbase made for Graal,
your game simply would have ANY content. Thats like if I made a popular
TV series and NBC said "Well, we're not really making money with that
show." It would simply be impossible for them to use my show and not
make money with it.
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